Since these changes alone would make Resident Evil 2 a walk in the park, the remake has undergone some rather significant tweaks in order to accommodate the newly modernized mechanics. Needless to say, this makes the remake's characters significantly easier to control, the weapons much more natural to fire, and the zombies a lot less annoying to locate and focus on. While the original had pre-set cameras and incredibly clunky tank controls, the Resident Evil 2 remake has gone with modern third-person movement, aiming and camera systems. The most obvious difference between the two versions can be found in the camera and movement controls. You'll be glad to hear that Lickers are still both disgusting and cool So if you're curious about where exactly the two versions differ, as well as what the Resident Evil 2 remake has to offer, allow me to share my thoughts now that I've spent a good chunk of time exploring its zombie-infested hallways. However, while the Resident Evil 2 remake has definitely altered the formula, I am very glad to say that it not only manages to reach all of the same heights as the original, but occasionally even exceed them! In fact, the new Resident Evil 2 has changed so many fundamental aspects of the original that I would say it's fair to treat them as two similar, yet still rather distinct games. Unlike the most recent Resident Evil 1 remaster, the Resident Evil 2 remake is not exactly a faithful recreation of the original horror classic.
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